
Computational Design — 2025
Project Overview
An algorithmic recreation of Vera Molnár's Int/Cont (1996) - rebuilt from pseudocode in Grasshopper and Python, then animated as a parametric study of the original five-panel series.
A computational-design exercise rebuilding Vera Molnár's Int/Cont (1996), a series of five acrylic works on paper exploring tensions between shape and void inside a 50 × 50 cm square. The artwork was decomposed into pseudocode, reconstructed parametrically in Grasshopper with a Python component, and then animated to extend Molnár's underlying logic into motion. How do you translate a hand-drawn 1996 acrylic series into a generative system that preserves the artist's logic - the 50 × 50 cm square, the four-quadrant grid, the rhythm of red bars and white voids - while opening it up to parametric variation and motion?
Phase 01
Brief
Wrote step-by-step instructions for the artwork - grid construction, bar placement rules, color and proportion - before touching any software.
Phase 02
Brief
Reconstructed the geometry parametrically in Grasshopper using the pseudocode as the spec — one system covering all five panels.
Five panels rebuilt parametrically
Phase 03
Brief
Reimplemented the same logic inside a Python component to control bar positions, lengths, and rotations from code.
Phase 04
Brief
Wired sliders to position and scale, then rendered a GIF sweep — turning a static series into a continuous parametric study.
Credits